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Animals · Monsters

Baboon

Small Beast, Unaligned

AC 12 Initiative +2 (12)

HP 3 (1d6)

Speed 30 ft., Climb 30 ft.

Ability (Score) Modifier Save
Str 8 −1 −1
Dex 14 +2 +2
Con 11 +0 +0
Int 4 −3 −3
Wis 12 +1 +1
Cha 6 −2 −2

Senses Passive Perception 11

Languages None

CR 0 (XP 10; PB +2)

Traits

Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 − 1)

Piercing damage.