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Monsters

Hill Giant

Huge Giant, Chaotic Evil

AC 13 Initiative +2 (12)

HP 105 (10d12 + 40)

Speed 40 ft.

Ability (Score) Modifier Save
Str 21 +5 +5
Dex 8 −1 −1
Con 19 +4 +4
Int 5 −3 −3
Wis 9 −1 −1
Cha 6 −2 −2

Skills Perception +2

Senses Passive Perception 12

Languages Giant

CR 5 (XP 1,800; PB +3)

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.