Sunwing
Sunwing
"They who wait for the Lord shall renew their strength; They shall mount up on the wings of eagles,"
Isaiah 40:31
Sentries in the Sky. Sunwings share a close bond with the Nabateans of Petra. Those who can make the treacherous climb to a Sunwing's perch in the rocky cliff face stand a chance of earning a Sunwing's trust; a bond which, once established, can never be broken.
"The eagle to decide the corpse, and it reviles."
Apocrypha of Fourth Baruch
Loyal Mounts. A Sunwing will only bond with one human in its lifetime. These majestic birds and their riders can be seen patrolling the skies over Sinai and other nomadic regions in Zin.
Sunwings in the Bible? The Sunwing is inspired by stories of large, magical eagles from multiple cultures during this time period, and in particular the book of Fourth Baruch. Although the stories in Fourth Baruch are fascinating, they are not considered part of the Bible by any branch of Christianity other than the Ethiopian Orthodox Church. Despite the fact that this creature does not appear in any other version of the Bible, it has been included in this adventure because of its close association with Christian folklore.
Huge beast, lawful good
Armor Class 13
Hit Points 50
Speed 10 ft., Fly 80 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Understands Aramaic and Sabaic but cannot speak
Challenge 1 (200 XP)
Features
Keen Sight. The Sunwing has advantage on Perception checks that rely on sight.
Loyal Mount. The Sunwing will never willingly attack the rider to whom it has bonded, and if forced or magically compelled to do so, it makes all attack rolls with disadvantage.
Actions
Multiattack. The Sunwing makes two attacks: one with its beak and one with its talons.
Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 3) piercing damage.
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Revivify (1/Day). The Sunwing touches a creature that has died in the last minute. That creature returns to life with 1 hit point. Once it has used this feature, it cannot do so again until after completing a long rest. This feature does not restore missing body parts.
Bible5e custom monster. Its specific traits supplement the current rules. See Using Bible5e Monsters.