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Monsters

Warhorse Skeleton

Large Undead, Lawful Evil

AC 13 Initiative +1 (11)

HP 22 (3d10 + 6)

Speed 60 ft.

Ability (Score) Modifier Save
Str 18 +4 +4
Dex 12 +1 +1
Con 15 +2 +2
Int 2 −4 −4
Wis 8 −1 −1
Cha 5 −3 −3

Vulnerabilities Bludgeoning

Immunities Poison; Exhaustion, Poisoned

Senses Darkvision 60 ft.; Passive Perception 9

Languages None

CR 1/2 (XP 100; PB +2)

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.