Aura of Temptation
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Additional Bible5e spell option. Apply the current spellcasting and condition rules unless this spell states an exception.
Aura of Temptation
9th-level Enchantment
"They are falling into temptation which will plunge them into ruin and destruction."
1 Timothy 6:9
Casting Time: 24 hours
Range: Self
Components: V, S, M (a ripe piece of fruit and the skin of a snake, which the spell consumes)
Duration: Until Dispelled
You call upon the innate seed of original sin in the human heart, causing all humanoids in the area to feel an inclination to commit sins of a specified type with greater frequency. When you cast this spell, you specify a type of sin (lust, greed, sloth, etc.), creating an aura of temptation toward that sin which radiates out in a 1-mile-radius sphere. Creatures who enter this area for the first time on a turn or begin their turn there must make a Wisdom saving throw against your spell save DC or have their mind filled with thoughts that tempt them to commit sins of the specified type. In addition, you cause any of the following effects to take hold within 1 mile.
- A harmless sensory effect associated with the chosen sin (example: the smell of baked goods in an aura of Gluttony).
- A recurring minor illusory effect associated with the chosen sin (such as posters that advertise a local gambling hall in an aura of Greed).
- Harmless recurring events that mimic the effects of a spell of first level or lower (such as fog cloud, prestidigitation, or similar).