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Every Knee Shall Bend

All spells ยท Spellcasting rules

Additional Bible5e spell option. Apply the current spellcasting and condition rules unless this spell states an exception.

Every Knee Shall Bend

1st-level enchantment

"Every knee should bend, of those in heaven and on earth and under the earth,"
Philippians 2:10

Casting Time: Magic action

Range: 30 feet

Components: V

Duration: Concentration, up to 1 hour

You speak one of the names of God to a creature who can hear you within 30 feet. The target must succeed on a Wisdom saving throw or drop to one knee out of respect for the name. On a failed saving throw, the target's speed becomes 0, and it is unable to stand up for the duration.

At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on this saving throw if it is triggered by taking damage. On a success, the spell ends.