Hail and Fire
All spells ยท Spellcasting rules
Additional Bible5e spell option. Apply the current spellcasting and condition rules unless this spell states an exception.
Hail and Fire
7th-level evocation
"Such heavy hail as had never been seen before rained down destruction, with flashes of fire and light in the midst of it,"
Exodus 9:24
Casting Time: Magic action
Range: 1000 feet
Components: V, S
Duration: Instantaneous
Fist-sized chunks of ice begin raining down to the ground at four points you can see within range. Each creature in a 30-foot-radius, 40-foot-high cylinder centered on each point you choose must make a Dexterity saving throw. Each cylinder spreads around corners. A creature in the cylinder takes 2d6 bludgeoning damage and 2d6 radiant damage on a failed save, or half as much damage on a successful one. The spell also deals double damage to objects and structures in the area.
A creature in the area of more than one cylinder is affected by each one. For example, a creature simultaneously in the area of all four cylinders takes 8d6 bludgeoning damage and 8d6 radiant damage on a failed save, or half as much on a successful one.