Induce Pride
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Additional Bible5e spell option. Apply the current spellcasting and condition rules unless this spell states an exception.
Induce Pride
3rd-level Enchantment
"Pride goes before disaster, and a haughty spirit before a fall."
Proverbs 16:18
Casting Time: Magic action
Range: 60 feet
Components: V, S, M (A peacock feather)
Duration: Concentration, up to 1 minute
You cause creatures in a certain area to become embarrassingly prideful. Each creature within a 30-foot-radius sphere, centered on a point you choose within range, must make a Charisma saving throw. On a failed save, a creature is Charmed by you for the duration. A creature Charmed in this way is overcome with pride in its appearance, strength, and accomplishments. During its turn, an affected creature must perform a random prideful action determined by rolling a d4.
- Boast. The creature spends its breath proclaiming how great it is. It cannot use actions that require a mouth (including bite attacks, breath weapons, and spells with a verbal component) this turn. Creatures that are unable to speak simply roar a prideful roar.
- Strut. The creature spends its entire movement to show off its figure, moving at half speed in a random direction.
- Flex. The creature spends its action to make an Athletics or Acrobatics check to show off its physical power.
- Pose. The creature's movement becomes 0 for this turn as it strikes a pose. It can still take actions this turn.
While a creature is affected in this way, it has disadvantage on Wisdom (Perception and Insight) checks. At the end of each of its turns, an affected creature may repeat the saving throw. The effect ends early for a creature that succeeds on its saving throw, or that takes any damage before the spell ends.