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Walk in Shadow

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Additional Bible5e spell option. Apply the current spellcasting and condition rules unless this spell states an exception.

Walk in Shadow

5th-level transmutation

"Swift is the shadow that does not abide,"
Job 14:2

Casting Time: Magic action

Range: Self

Components: V, S

Duration: Concentration, up to 1 hour

Your body melts into two-dimensional darkness, appearing as a mere shadow on the wall. Anything you are wearing or carrying is absorbed into your shadowy form. The shadow looks like your normal shadow, but with no apparent source. While in this form, you move across surfaces and up and down along walls as a shadow does. Your shadow form is visible to creatures who are looking for it, but you may make all Stealth checks with advantage while in this form. You have darkvision out to a range of 120 feet. Also, regardless of the light available in the space, you are not able to see color and instead regard the world in shades of gray. Similarly, sound becomes more obscured and nearby voices sound muffled. You make all Perception checks that rely on sound with disadvantage.

While moving as a shadow, you can move up, down, and across vertical surfaces as well as along floors and ceilings at your normal walking speed. You are also unaffected by difficult terrain, cannot have your speed reduced, and are immune to being paralyzed or restrained while in your shadow form. You can, however, still take damage from attacks and can still suffer other negative effects. You cannot pick up or physically interact with objects while in this form.

You are treated as shadow for the purpose of determining spaces you can occupy. You may be able to slide along the floor to pass beneath a locked door, provided there is a gap, but you cannot slide beneath an object that is sitting squarely on the ground (your form would instead move up the side of the object and across its top).